[Classicmerp] GURPS Normal Distribution Curve vs Linear Approaches
Michael Cole
mcole222 at yahoo.com.au
Thu Dec 26 06:08:43 UTC 2013
On 26/12/2013 4:30 PM, Lev Lafayette wrote:
> On Thu, December 26, 2013 3:28 pm, Michael Cole wrote:
>> On 26/12/2013 3:13 PM, Lev Lafayette wrote:
>>> On Tue, December 24, 2013 9:48 pm, Michael Cole wrote:
>>>> OK. Lets start with the target at about point blank range. At a point
>>>> where Doofus the Recruit should be able to hit it at about 95% of the
>>>> time. Lets say that Sharpie the Marksman now has 99% - hey, he could
>>>> miss.
>>> Doofus and Sharpie have a 4% difference in ability? They're not really
>>> that different then.
>> Now you are being intentionally thick. They have a great difference in
>> ability. Its just at that close range, Doofus will have a 95% chance to
>> hit. Go back and try it again.
> OK, now you're being intentionally rude. You've lost the argument.
>
Come on Lev. I stated clearly above that it was their chance to hit,
not their ability. You deliberately misquoted me, and then trimmed off
the remainder of the argument. Seriously?
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