[HQ Ignorance] Scene 160: Journey to Hellcrack

Lev Lafayette lev at mimesisrpg.com
Mon Jun 4 12:30:01 UTC 2018


On Wed, May 30, 2018 6:10 pm, Loran wrote:
> Then let it be.
> If the adversary has HP we should make him spend them.

[that's true, most NPCs will have static HP]

The Fellowship's Castle takes a turn around slower moving siege engines of
the Army of Ignorance, a risky move but one which pays off. The great
Chaos beast Cwim crashes among the battering rams, catapults, and
ballistae, breaking them asunder.

Harajallenburg turns northwards away from the wild melee that has erupted
between Chaos and Ignorance, and out into the open plains. There is a
great cheer among all present for once again the Fellowship has avoided
the clutches of Can Shu, the Glory of Ignorance, known as "my bastard
brother" to Rikku.

But it is not what lies behind, but what lies ahead that occupies Azhur's
thoughts. The great plains between Pent and Oraya will lie ahead. What
remains of the Lunar Empire? The Red Moon has not been seen for weeks now,
replaced by the Black Moon.

-- 
Lev Lafayette, BA (Hons), GradCertTerAdEd (Murdoch), GradCertPM, MBA (Tech
Mngmnt) (Chifley)
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